Well, after more than two months working intensively on the project, things finally has begun to give fruits.
All the base programming for the characters is finished and we are now implementing the first protagonist and some enemies. There is still a long road ahead, but the truth is that it is nice to control The Bearer and face some enemies.
Thank you all for your support and patience these first months. From now on, we’ll have some more time to go making updates more often.
Redesigning the Bearer of Woes
One of the details that we have been concerned about during the creation of The Bearer model was to try to give more “life” to the design when it is seen from behind. Visually, the design worked very well from a front and side angle however after seeing her in actual gameplay, we were not satisfied with her “back”. No matter the movement we gave her, it was not sufficiently “alive”, which was a serious problem for us.
To solve this, we started trying to change her back tatoos and the opening of her dress, but the result wasn’t satisfying enough. It was obvious; we needed to add an item that would give her a better “animation feeling”. Of course, it wasn’t easy, and we tried lots of possibilities, but in the end we decided to add belts and a case for her book, which gave her a better mobility. However, the upper body was still too “plain”, so to complete it, we finally added ornaments in the collar of her garment.
You like it? Hope your opinions.
Movement Test Level
Here you can see a test of movement and jumps of Gate of Memories using the redesigned Bearer of Woes. The animations are not yet completely finished, but for now the control is quite precise and intuitive.
Arcane Marionettes
We are delighted to finally show you the most common inhabitants of Arcane, the Marionettes of Memories. These creatures swarm the tower aimlessly, becoming recurrent fearsome enemies. However, their most dangerous ability is to merge with the memories of the real residents of Arcane, becoming creatures and monstrosities of their past life.
About the survey
Answering your questions about the add-ons survey, you have nothing to worry about not receiving them yet. They will be sent to all of you much later, just before sending you the game; that way, we will avoid confusions or last minute changes of address.
And remember that our campaign PayPal will open a month yet the next fortnight, and you are still on time of raising your pledge to help us to make Gate of Memories even a greater game.
Sorry for taking so long for doing this update but we are glad to tell that everything seems to be going pretty well in the development of Gate of Memories. The new computers are already here and the whole studio is working on the game at full speed…and we are really happy with the result so far!
Very soon we will show you the first official screens.
Djinn
Here you can see the first set of finished animations of the Djinn. There are still no effects attached, so you can expect that its final look will even more impressive. What do you think?
Please, don’t doubt to leave your comments here or in the Gate of Memories official page forums.
Ergo Dark Form
Here you can see a small display of different Ergo (Dark Form) designs. We really like all them but, since you are part of our team too, we would like to ask for your help to chose the one you like the most. Please, as with the Djinn, leave your comments here or in the Gate of Memories official page forums, telling us which one do you prefer and why.
Paypal Campaing Questions
Answering the questions of a lot of people who want to know about our paypal campaign, it will be still open one month and half. Till then you will have the same pledge options of our Kickstarter project, or you can update your actual Kickstarter pledge.
Other projects that we like!
For all miniature lovers, don’t forget to check the Hell Dorado project here.
First off, we want to apologize for taking so long to do our next update, but after the campaign we were really busy getting everything ready to start working on Gate of Memories.
But at last, we have everything ready, and we are glad to announce that the game development will start February 1st, and everything is thanks to your help. Very soon you will see the first steps of Gate of Memories!
Visit Gaïa and above!
Forr all the backers whose pledge is Visit Gaïa or above, this is the moment in which you need to contact us at anima@edgeent.com. We need you to send us a photo or a description of the character that our lead artist will design. We are waiting to hear from you!
But not all are good news
Sadly, some of our backers from KS retired their pledges after the KS campaign was over, and our total pledge has fallen from the $110.664 that we hoped to get. However, thanks to Paypal, we still will be able to reach the new stretch goals!
We have an Executive Producer!
A few days ago, we had an executive producer pledge, helping us to be very near our next stretch goal. Thanks for your help!
And remember, you can still be part of our project through Paypal!
The Kickstarter is over – but you can still back Anima Gate of Memories!
We want allow more people to become backers and join the project with us. For a limited time, the next months you will be able to pledge all the original Kickstarter tiers and options, and have access to the same rewards using Paypal. You can do it using our website. All donations made this way will help us to reach our next Stretch Goals.
Upgrade your pledge
Since a lot of people have asked us if there is a way to upgrade their pledges, any donation that you do trough Paypal can be used to upgrade your previous Kickstarter pledge. Simply, after doing your donation mail us (anima@edgeent.com) telling us your Kickstarter name and which pledge or option do you want to be upgraded.
New Stretch Goals
We also want to announce that we are revising all the Stretch Goals, to make them easier to obtain and more accessible to the backers who still help us trough Paypal. Here you have a detailed list of our new objectives!
So many things come to my head right now that it is difficult to find the correct words, but I suppose that there is one thing, above all else, that we should say; Thanks to every one of you for backing us. The fact that so many people gave us their support and believed in our work is something really important for us.
Now, looking back at things, this project was an incredible road. There were wonderful times, and others in which we honestly thought that we were not going to do it. But we are finally here; ready to start working in Gate of Memories.
But this… Is just the beginning
We have still a lot to do. Give us a few days to settle everything and very soon you will hear a lot of us. We are preparing the new forums and a lot of new things that we will show you.
As we said in our previous post this is not over yet. We still have a time to make our stretch goals possible. Here you have a list of our objectives:
$100.000
-10 new skills and powers for each of the characters, including the psy skills trees.
-A new enemy type; Solomon Golems.
-The Wake, An endgame additional dungeon that will serve as a survival mode for players.
-New cutscenes and dialog lines.
-An additional Messenger, Malekith, the Lord of Nightmares, as a boss enemy with its own area, the city of Graven.
$120.000
-10 additional new skills and powers for each of the characters, including divine gifts.
-Four new additional enemy types; elemental lords.
-A high detailed new zone to explore; the city of Archangel.
-A vocal main theme and ending melody.
-New sub-quest missions and additional events.
GAÏA 2: BEYOND THE MIRROR -Sold out-
We also want to announce that we have reached the limit of our Gaïa 2: Beyond the Mirror optional Add-on, and we are retiring it from our options.
Other Great Projects!
Don’t forget to take a look into another wonderful project that is about to be funded; Pathfinder Online. I know the leader of the team personally and know it will be a fantastic game. As RPG lovers, we are sure that it is going to be an incredible game, very fun to play so be sure to check it out!
But we should better say that you made it possible for us.
Today has been amazing. While I write this, we have surpassed the goal of $90.000, which means that Anima Gate of Memories will become real. And that was possible only with your help.
Thanks for your support. Thanks for believe in us.
But this is not over yet. We still have a day, and we are going to make it worth of it.
Things are going to be a little tough till the end, and it seems that we will need a little extra push to reach our goal. For that reason, we have decided to add some news add-ons and do some changes in one of our high tier pledges. Our main objective is to give you more options to choose from, obtain new interesting gifts and make more accessible to everyone the option to create something for the game.
In the new add-on, we have added the possibility to name something in the game or obtain a complete walkthrough guide. Also, since a lot of people have asked us to obtain an exclusive miniature of Gate of Memories with lower pledges, we have created another one just for you; a miniature of the main antagonist, The Nameless Messenger.
Now, helping us to make Gate of Memories real is in your hands.
ENEMY IN-GAME MODEL
At last, all the team has been working day and night to be able to show you new images of Gate of Memories before the end of the project. This time, we want to show you the visual look in-game of one the enemies, the Al-Djinn that we talked about last week. As with the previous models, keep in mind that this is just a Work in Progress of the game and that the final result will be even more impressive, but again this will help to give you an idea of the graphic quality of the enemies too.
Yesterday was just great, and with three days to go, we just have to get 15% to pass the goal. Thank you all for giving us your support to make Gate of Memories real. As a sneak preview, we want to show you something we hope you will enjoy.
Recently, our Lead Artist Wen Yu Li began a competition on DeviantArt.com to design a character for Anima Gate of Memories, which received a huge number of participants. Here we show you the winner of the characters section, designed by Dinmoney, which will appear in the game.
Well, we are about to enter our final four days and we have just passed the 75% mark. All the members of Anima Project Studio want to sincerely thank you for your support. Once again we’ve had a great response from everyone and the last few days have been amazing.
But it is too early to declare victory. We only have five days to rise the 25% required to reach our goal and we need your help to spread the word. Each post in any social media (twitter, facebook or any game forum that you usually visit) and each comment to a friend will be an invaluable help to achieve our objective.
I know that we can do it.
ABOUT THE NEW ADD-ONS
There are a lot of people who are asking us things regarding the new Add-ons that we announced two days ago. Let us explain them a little.
Gaïa 2: Beyond the Mirror
Gaïa 2 is the new Setting Companion Book that will be published in a few months. The Book will be sent to the backers at the same time it is released in each respective language (just give us a few extra days to sign the books for you). If you are interested in this add on, please, mail us telling us that you want one and the name you want it dedicated to. Once we reach the limit, we will simply retire the add-on from the list. In any case, don’t be afraid; all of the people who have pledged for it before the text is retired will receive the book, even if we are passed the limit.
The Light Novel
It is a novel starring several of the characters in the game, and serves as a prequel to the events that take place in Gate of Memories. This novel edition will be released exclusively for the Backers of the Project, and it will be sent one month prior to the game release. It is too early to determine how many pages it will have, but it will be illustrated by Wen Yu Li and written by Carlos B. Garcia.
And for the people who want a KS avatar, here is one for you!