Sorry for our lack of update last month, but as always, we were really focused in the game. We are happy to announce that the game is going forward very well and it is in a very advanced development state, so I hope that from this moment onwards, we will be able to do more frequent updates.
Thanks a lot for your patience and support.
THE RED LADY
In first place, we want to present you a new character of Gate of Memories. The Red Lady, a high ranked member of The Order of Nathaniel who betrayed the organization for unknown reasons stealing an old artefact known as Byblos. She is based on Dinmoney design, the winner of our character design contest.
CUTSCENE STYLE SAMPLE
We want to present you the visual style that we are using for the game cutscenes, as well as the story which comes along with our choice.
As you all know, our budget is really limited and our team little (we are, after all, just three people directly involved in its daily development), so we could not go for full animations. For that reason, we needed to look for a way to tell the events of the cutscenes in the best possible way, but keeping the feeling that we were looking for in the first place.
After looking for a lot of possibilities, we found the answer in the nice mood that a lot of old games gave us years ago. They had very particular ways to narrate the story. We did a few tries, adapting them to our own style, and we found the result very nice.
In the next example scene, The Bearer has finally cornered Lady in Arcane base.
So, what do you think?
In a few weeks we are going to start sending an alpha version to all bakers who did an Apha/Beta Access pledge or above. All the people who meet this requirement will receive a mail before the end of the month with further instructions. Please, if you have changed your mail this year or you don’t receive any information from us on April, mail us at email@example.com.
And of course, we want to show you a few new screenshots of the game.
More coming soon!